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Deadline for
predicting Day50
was April 21st!


Please note that 50 Sim days will not necessarily be 50 Real Life days. The project starts on April 15th, and will probably close May 15th. To keep track on time please check back on the reports that will be posted every 5th Sim day. There will be a total of 10 reports.

Album

More pictures can be seen in the Album. For each 5 days report, there will be a 5 days Album. Photos are commented on, making the album a short version of the report. Make sure to check both! :)

Click thumbs for a larger view.
 
 
 

 

Sim Watch: Report Day1-5
April 18, 2002 - by Bimbo N. Loveless

The 8 test persons have now been living together here in Simmerville for 5 Sim days, and as the only web site in the world, we bring you the first report from the Sim Watch house!

Simmerville, Day1 at 7 AM. The 8 participants are lined up outside the new building #. Inside they will find a library, kitchen, dining room, 4xwc/shower, 4 bedrooms, 3 balconies/terraces, stairway and elevator, and an atrium patio. In 2 days they will have access to the rooms equipped for fun and sports, including a swimming pool.

This report has 4 sections:

Illustrations are linked from the report where the relevant situation is described, like this: #. All illustrations are also available from the Album.

The reports will include a lot of stuff, in particular this first report, so I recommend you to prepare a large cup of tea before you dive into the material. I'm not part of the project myself, so therefore I lead you directly on to 3 of the responsible scientists:


Personal relations
April 18, 2002 - by Ursull S. Swims, member of Sims Science

It is a tad early for commenting on each of the household members' relations, or possible relations. They are still in the progress of learning to know each other, and to find the pulse of their new household. There has also been many curious Simmerville neighbours wanting to check out the Sim Watch house, resulting in a lot of time spent on talking with people outside the household, and not really interesting for our project, because the test persons most likely will lose contact with most of their neighbours during the 50 days.

We have made a few interesting observations though #, some even quite surprising. On Day1 everyone was told to study cooking. So they did, they even learned more cooking than we intended, the men included. The funny thing is that the 4 men stuck together while studying, and the women worked in two pairs. This must have been a coincidence, but still it is interesting. #

We also noticed that our "research buffer", John, had made more contacts during Day1 than anyone else, but by the end of Day5 the others seem to have caught up with him. It might be John's neutral personality being easy for most Sims to handle, as the others are more extreme while John is well balanced. At least this can make it easier to establish contact with him, while his advantage might fade when other Sims get to know him a little better #

On Day5 a very dramatic situation occurred, as 2 household members were close to start a serious fight. We would never expect this to happen this early, especially not because the two persons involved tended to be good friends only 2 days ago. But today their relation is very negative. They slapped each other many times, and went on insulting and bragging until one of them went to bed. None of them are extremely mean by nature, but they were both very tired and in a bad mood before they ended up fighting #. This might tell us that in a stressed situation and if hungry/tired/lonely etc, the kindest person might transform to a beast! The question now is how will those two test persons behave when they meet on Day6?

After 5 days the highest individual friendship score is 34 while the lowest is -50! But - it's very early in the project and just anything can happen.


Practical and technical
April 18, 2002 - by Simbille Ballong, member of Sims Science

The first 5 days have been hectic for the team making sure all appliances and technical equipment is working satisfying and can be reached by those who are supposed to use the items. Because of the project lasting for a limited period, it has been important to find all bad inventory solutions that will only harm the project as soon as possible to make needed adjustments. And there have been many technical and practical mistakes.

A typical example is the bookcase that was built into the kitchen counter to make the counter look smart. It turned out that they could not use the surface of the bookshelf for preparing food or serving a meal etc, so on Day2 it was replaced with a regular counter section.

Another mistake was the lack of trash cans. 8 people mainly eating from cans do cause a lot of mess. Although the Sim Watch house is well equipped, we decided to keep the kitchen to a pretty low standard, because of the possibility of low skills for using the stove etc. So, we did not give them a trash compiler nor a dish washer, which we now regret, but we have decided to go on with the low standard. So, in the kitchen they have only one single black trash can, and in the library (next door) there is a tiny office trash can. But in the dining room and on the large terrace upstairs where the bbc grill is located, we had placed no trash cans at all. On Day2 we realized it would cause too much stress and partly ruin our project if they had no trash can upstairs, so we placed one simple trash can next to the grill.

The trash problem in the kitchen is not only caused by the lack of cans, but the fact that the kitchen counter constantly is covered with dirty dish, which nobody care to clean. The counter is too short, but if it was double as long, they would probably just leave twice as many dish on it. We knew they were slobs (most of them), but we didn't imagine they could produce this much mess. Even outside the house they have found a spot just under the kitchen windows, where they occasionally throw some garbage. We are afraid it will be a problem to hire a maid in 5 days, and even if she takes the job she might not be able to get the work done during one day, as the 8 test persons will produce mess constantly. From Day5 it seems like a few of the test persons have improved slightly on cleaning up.

On Day1, just after they marched in, each of them had something they wanted to check out. That's a true Sim's nature. Funny thing was that so many of them ran off to check out the same object - a Startzfern floor plant located on the large terrace upstairs. There were many such plants in the house, but they all wanted to check out the same item. Did they capture what the others were checking out, getting curious and wanting to see the same thing for themselves in case it would be discussed at the dining table? #

We gave them only 6 single beds and one double bed, thinking we had constructed a challenge, but the stressless (Von Braun Recliner) chair we put in the double bed room turned out to be very popular to sleep in, so there has actually been a total of 9 beds in the house.

On Day5 we discovered that there was almost no light in the dining room, and we wonder if that is the reason why they never clean the dining table. Some extra lamps has been added in there, as we didn't want that to effect the project #.

There is a strange thing concerning the fun stuff, nobody has yet used the tv set or the stereo! We don't even know if they work properly. Maybe they have too many fun giving objects to choose from. When installing all the fun stuff on Day3, we forgot to give them 2 chess tables as intended. That will be adjusted tomorrow, on Day6.

Finally - we forgot to build doors from the pink bed room and the white bed room, to their respective balconies, but that was fixed on Day3 #. There was also a garden lamp that was removed as it blocked one of the dining room doors. It's easy to forget that even a tiny object can block an entrance.

Journal Index
On top of each journal there is a direct link to the person's previous and next journal, as well as back to this index. 

 

Journals
April 18, 2002 - by Bertha Fairweld, at SimCity Social Services

It was a big moment for everyone involved when the bus arrived, and the 8 test persons hit the pavement outside the Sim Watch house at 7 AM on Day1. We kept an eye on everyone as they ran into the building starting to explore the rooms and inventory. Then we, the science team, realized what a chaos there will be in this house for 50 days #!

Day1 and Day2 were spent on studying cooking and mechanics, just like planned, but the 8 test persons were obviously a lot more study minded on Day1 than on Day2. On Day 1 they didn't even notice that a neighbour rang the door bell several times waiting to be greeted for 2 hours before he left, disappointed! While they got a total of 29 grades on cooking (=3,6 per Sim), they only achieved 9 grades on mechanical (=1,1 per Sim). They were just not motivated for studies on Day2! On Day2 many of them stopped studying as soon as there was a guest at the door. #

On Day3 at 8:05 AM the FUN room and GYM were unlocked, and 4 phone lines # opened #. This definitely helped on their mood, and Day3 was the FUN day for most of them, especially was the SimRailRoad # set and the hot tub # very popular, while nobody used the swimming pool, tv nor the stereo.

Dining has been the worst mess, literally, dirty plates and piles of trash all over the house. The dining room table was used only for Day1 and Day2 #. It helped when they got a food processor on Day3, but the dining room is still occupied by flies on Day5 #

It also helped on their mood that several Simmerville celebrities visited the Sim Watch house. This far they were Pro Athlete Mr Andrew Beartop, who ironically visited them on Day2 and is very interested in mechanics #, the TV star Jonathan Hanssen and artist Chrisander J. Beartop.

On evening Day4 there was a hysterical situation on the balcony of the pink bedroom, the dinner was served out there, and the balcony which is only 7,5x2 metres was quite packed when Agnes, Arthur, Rasputiz, Sonia, Magdalena and Quentin plus one quest were out there and had only one door for leaving #!

We've also had several accidents where test persons pee on the floor #, too many Sims in one tiny room at the time, someone falling asleep outside a door blocking others from leaving that room, etc. But I think this will become better, because already after 5 days some of the test persons are sleeping during day, meaning the traffic will be less heavy.

In their individual journals below, you will see what time of day they do sleep, what skill points they achieve and who are their best friend - and worse. Worse friend is listed only if the worst relation is below -10. Best relation is listed only if the friendship is above 20. 

A
Name: John
Age: 31
Astro: Cancer
Personality: Well balanced, no extreme sides at all.

Best relation: Arthur
Worst relation: 
Skills: 

 

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John is the only neutral test person, actually all his qualities are as medium as can be. This makes him special in the Sim Watch house, because the other 7 individuals are extreme in some way. We think of John as a "research buffer" that it is hard to dislike but also who's personality is a little less interesting; he might turn out to be the household's trusted diplomat breaking up conflicts.

He studied cooking for nearly 11 hours on Day1, and achieved 4 levels. Good job! But he got no mechanical skills at all because he gave it up after only 16 minutes! 

John has also been playing basket ball as well as playing with the SimRailRoad and computer. And he has been in - and seems to like - the hot tub that was made available from Day3. He seems to be quite social #, he ran off to greet both Mr Beartop and Mr Hanssen, but he also has a quiet side that we could easily see while he was watering some plants.

The night between Day3 and Day4 # was a bad one as he accidentally fell asleep while standing in the hallway upstairs. This resulted in a drastic change to his sleeping rhythm - he now goes to bed at noon.

B
Name: Quentin
Age: 34
Astro: Virgo
Personality: Extremely neat, rather mean, a bit shy.

Best relation: none
Worst relation: none
Skills: 

 

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Quentin is the one who had most good moments during the first 5 days, but he also had many dramatic experiences, as well as getting the most skill marks. He was the first to serve a group meal on Day1. He grilled burgers on the terrace, # and 9 persons including himself were hungry, while the meal was only counting 6 burgers! He has also been rather clever at cleaning up mess # and to water plants #, especially those strange plants growing just outside the Sim Watch house.

Quentin is the best skilled test person this far, he got 3 levels in cooking, 3 levels in mechanics and 1 skill mark in creativity from painting on Day4.

On Day2 he played basket ball for hours, and on Day3 he spent hours in the hot tub. He is also fond of the SimRailRoad set

On the evening of Day3, Quentin was trapped in the white bedroom because Rasputiz was blocking the bedroom door by sleeping in the hallway. The next night he had a bladder accident.

C
Name: Arthur
Age: 25
Astro: Sagittarius
Personality: Extreme slob, a bit active and a bit nice.

Best relation: John
Worst relation: Sonia
Skills: 

 

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Arthur is our youngest test person, and he seems to be the one having the hardest time getting familiar with a life in the Sim Watch house. He seems quite popular and he has complimented both Sonia and Agnes, but at the same time he has cried a lot when others have teased him, or when being ignored.

He studied cooking for longer than anyone else - maybe because he was the only one who had some fun before they got seated in the library. We wouldn't be surprised if he will be serving many group meals in order to build his relations over a good meal. But on Day2 he achieved nothing for mechanical skills.


He has enjoyed playing basket ball with Quentin, using the 3D-glasses, and on Day 5 he spent hours in the hot tub with John and Rita.

Arthur was among the 7 Sims that were stuck for about one hour on the pink bedroom's balcony, on the night of Day4 #. Several times he had bad luck when someone else snapped "his" bed just before he got there #, or when he arrived hungry for a meal, finding that all plates were gone #.

Day4 and Day5 were really exhausting for poor Arthur, his health situation was real bad, actually we prepared to see him die! He fell asleep on the pink bedroom floor because both beds were taken and he was too tired to leave the room. He woke up next morning nearly dead, he went grilling on the balcony, but just when he was about to eat he had to drop the plate and pee on the terrace! We also observed how he started to cry when he was ignored by Sonia, the one he tried to compliment the day before. John invited Arthur  to join him in the hot tub, which probably saved Arthur's life, and at 6 PM on Day5 Arthur was fully recovered.
 

D
Name: Magdalena
Age: 27
Astro: Leo
Personality: Extremely outgoing, quite a slob, and a bit lazy.

Best relation: none
Worst relation: Sonia
Skills: 

 

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Magdalena is extremely outgoing, and usually she was the most eager to greet their visitors. Already at 7:30 PM on Day1 Magdalena was the first test person to complain on the lack of fun, a bad thing to do while greeting a guest # ... She is also often seen talking with other household members, so we are a bit surprised that she has no best relation yet. She is snoring at night, at one occasion while she was asleep, Arthur was planning to sleep in the same room, but he changed his mind.

Magdalena spent some time on reading on Day1, but she stopped reading in order to greet a guest. 4 grades on cooking is very good anyway! But on Day2 she was not in the mood for studying mechanics, so she has no skills on that subject.

Day3 seems to be her best day this far, this was the FUN, SPORT and PHONE day, and she joined a group playing the SimRailRoad set, and then they entered the hot tub. She had 4-5 hours of fun, and then greeting another guest. Also on Day5 she was seen in the hot tub and playing the SimRailRoad set.

Magdalena # was included when the group of 7 Sims got stuck for about 1 hour on the tiny balcony of the pink bedroom, on the night of Day4 #. But Day5 was her worst day. She had a cat fight with Sonia in the hallway upstairs, they were slapping and insulting each other, and we don't really understand why they started, maybe they were just bored or in a bad mood. By watching them we got the impression of Magdalena being the stronger and aggressive part, as she kept following Sonia to continue the fight on the terrace #. This surprised us because she per definition is less mean by nature than Sonia. They were both exhausted for hours afterwards. 

E
Name: Sonia
Age: 33
Astro: Gemini
Personality: Extremely active and mean, quite a slob and outgoing.

Best relation: none
Worst relation: Magdalena
Skills: 

 

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Sonia is an interesting case #. She goes well along with some of her fellows, but the next day it seems she has forgotten who her friends are, if any. Poor Arthur was complimenting her on Day4, and she was flattered, but responded by teasing him until he started to cry #. The next morning she scared him and refused his compliment. Sonia also had a battle with Magdalena, the person she seemed to have the best relation with at that time. Now they are like cat and dog!

On Day1 she studied 3 levels of cooking, and the next morning she served breakfast, and has served about one group meal per day after this. Day2 she made 2 levels of mechanics. Quite a good start, at least she will not die from cooking or replacing bulbs.

Played basket ball for several hours after reading on Day1. She even missed the group's first meal on the terrace that night. The next day she played basket with Simmerville All-star, Mr. Beartop (who won, btw). After the FUN room was opened she played the SimRailRoad with Agnes for hours, and also spent a lot of money on the slot machine #.

Morning on Day4 Sonia caused the first broken sink in the house #, and later that day she was involved with the group of 7 Sims being stuck for about one hour on the pink bedroom's balcony, at night #. But Day5 was even more dramatic for Sonia. 10 AM she criticized her friend Magdalena's attempt to entertain her, then she disliked to be tickled by Magdalena, and then Magdalena slapped her face #! They fought for hours slapping and insulting each other until Sonia started to cry, and went to bed.

At night Day2 she went to sleep in the double bed, but she woke up because of bladder, without really realizing the reason, so she just switched side of bed and tried to fall asleep. She moved on to the white bedroom, where she did pee on the floor, before she fell asleep in the pink bedroom #.
At 5 AM on Day5 she was observed sleeping on the floor of the white bed room, even though none of the 2 beds in there were taken. It looked like she had been on the floor for some time, her health was rather bad.

F
Name: Rita
Age: 32
Astro: Virgo
Personality: Extremely shy, quite serious, a bit nice.

Best relation: Agnes
Worst relation: none
Skills: 

 

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Rita is the only test person being extremely shy, so she surprised us greatly by greeting 2 of their guests. Her favourite room seems to be the kitchen, as she has been serving a group meal almost daily. Although she is not particular neat, she is pretty good at cleaning up mess #, and there is plenty to do with greedy flies all over the house!

Studied cooking for 11 hours on Day 1 giving her 4 skill marks, and the next day she got 2 skill marks for studying mechanics. A very good start that is!

Rita had a some fairly positive days, spending a lot of time, maybe more than any of the others, in the hot tub, especially she has been observed there with men, and male guests in particular, on one occasion even naked! She also had fun playing with the SimRailRoad set.

Rita had an accident while the entire group had breakfast in the dining room on the morning of Day2; she had to pee on the floor, which was particularly embarrassing because she didn't know the others yet #.

On the night of Day5 Rita didn't make it to bed, and she fell asleep outside the elevator, and slept there on the ground for hours #.

G
Name: Agnes
Age: 37
Astro: Libra
Personality: Extreme slob, lazy and playful, quite outgoing.

Best relation: Rita
Worst relation: none
Skills: 

 

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We are quite curious to see how this test person will get along, being both an extreme slob and extremely lazy, while also having a high need of socializing. Will she be spending 50 days in the hot tub? She has talked with most of the others, and on Day4 Arthur even gave her a compliment, which she accepted. Already on Day1 she screamed for fun, and only once was she observed cleaning up some trash. She has bothered to serve a group meal just once, and when Quentin served burgers on the terrace on the night of Day1, there was not enough burgers for them all 8, but Agnes grabbed TWO plates! This woman sure can eat fast!

she got 4 levels of cooking skills on Day1, which is very good. No mechanical skills on Day2 though; she was not in the mood for studying, and rather spent the day greeting their guests.

Agnes likes to have fun but apparently not if it includes activity. She has spent a lot of time in the hot tub #, and she seems to be eager on inviting their male guests into the tub with her, even naked! On Day3 she played the SimRailRoad set for hours, and was joined by most of the other household members.

Agnes was involved when the group of 7 test persons were stuck for about one hour on the pink bedroom's balcony, on the night of Day4 #. But her worst day was definitely Day5. Then she mixed herself a drink in the dining room at 5:10 AM #, and she kept drinking alcohol or sitting on the sofa gazing into the wall, until she fell asleep standing pretty close to the bar just before midnight! We thought she had a big problem with such a high consume of alcohol, and indeed she had a problem, because of us, the scientists. During Day5 we must have moved on a dining chair or something, stopping Agnes from leaving the room even if it looked like there was a pretty of space for leaving the room. Because she had been social with others while they were in the dining room eating, and her health was not critical, we decided to ask her to forgive our mistake, and she accepted to stay.

On Day4, just after the chaotic hours on the balcony of the pink bedroom, she fell asleep standing - still on the balcony. She slept there for nearly 4 hours, being a bad move, but nothing dramatic. 

H
Name: Rasputiz
Age: 41
Astro: Aries
Personality: Extremely serious, quite lazy, quite a slob and mean.

Best relation: none
Worst relation: none
Skills: 

 

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Rasputiz is the oldest person in the Sim Watch house, probably he is also the most serious. He seems to like the hot tub, but has also been reading more than the others, and he has been eager to greet and talk with most of their guest. # At 4 PM on Day4 he fetched the mail (bills) #. He has served only one group meal #, and hardly cleaned up any mess. #

Made 3 levels on cooking on Day1, which is good. On Day2 he studied for 2 levels on mechanical. Being extremely serious we expected him to get the highest skills, but he did not although he is way above average skilled. We were also a little surprised that he was one of the first test persons who screamed for fun, already on Day1 at 7:34 PM, together with Agnes. Maybe she told him to join her screaming? Well, he returned to the library for reading a book later on Day1, even though a guest was standing next to him wanting to talk, so no doubt he is serious. #

Rasputiz' best moments were when he climbed into the hot tub on Day3 and twice on Day5, joined by Quentin and Magdalena. We also observed that he is not too serious for joining others in the hot tub in his nude. He was also seen talking with Magdalena after the balcony chaos on Day4. We have not yet seen him touching any of the games available.
He missed the first group meal served on the terrace on the night of Day1, because he was in the study reading a book, and he was involved with the group of 7 Sims being stuck for about 1 hour on the pink bedroom's balcony, on the night of Day4 #

Day3 was pretty hard for Rasputiz, as he slept a lot standing, first for 6 hours standing in the hallway upstairs, then later on for a couple more hours, even blocking Quentin from leaving the white bedroom. He was exhausted from this, but mended from taking a bath, then getting some good sleep the next night.